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Endless space 2 ground combat
Endless space 2 ground combat













endless space 2 ground combat

Its slower than most 4x games I have played (played most of them). Most turns, I simply clicked end turn because there was nothing to do, I was just building planet improvements which takes several turns or waiting for a research to complete. I couldn't build any more factory ships (I GUESS it was because I didn't have the population for it, but that's pretty broken since I found an AI empire with 5 or so stars colonized by the time I could finally start building a factory ship again, so I guess I'm to assume that he just rolled better food FIDS on his planets). I just started a game as Sowers, colonized a nearby star with my factory ship and another planet in my starting system. I played it for a while, but I didn't "get" it really. Overall, if you like civilization and/or aren't afraid of an in-depth turn based strategy game, you will probably enjoy this game.

endless space 2 ground combat

this game is grand in scope so it feels like one of those games that takes forever to master but is rewarding if you do. There are 4 tech trees, and each faction has unique technologies! I have to disagree with the tech tree being lackluster - it is very involved and there are penultimate technologies that provide some insane bonuses or lead to victory conditions. I am still getting the hang of ship design because even in the early game there are a ton of customization options. The AI seems to like expanding rapidly and then picking fights with neighbors, but I have also had some friendly trading and an alliance as well. I just got into my first war and the combat is engaging, you command your units with a command card system - certain cards perform tactics that counter the opponents, or vice versa, but since you don't know what card the enemy will play feels a bit random. The game prompts you to do things, but does not direct your attention or nag you like civilization.

endless space 2 ground combat

The user interface is complex, but it is modular so it should be pretty easy to improve - I find that once you get the hang of navigating it, its not bad at all. There is a pretty big learning curve to getting into the game, but it is getting more and more fun as I learn how to play. #2 I have played for about 2 hours so far.įirst impressions are that it is similar to civilization but with a different war/combat system and much more expansive empire management.















Endless space 2 ground combat